Exploring Semantics and Significance of The Stand in Virtual Worlds
Virtual worlds enabled a spatially unconstrained collaboration to investigate contemporary interpretations of The Stand in a variety of settings conducive to wide-ranging and specific contextual thought.
Virtual Worlds: The Stand Paper
Stimulus symbology derived from the above visual and conceptual domains provided a starting point for students to explore the impact and trajectory of The Stand in each context. Virtual world learning zones, including those shown at top and topic-specific 'touchstone' areas, were used to explore these popular contexts for The Stand.



International Journal of Something , ISSN: XXXX-XXXX

Vol. X, Issue X, pp: (1-4), Month-2021

Virtually The Stand: Exploring Semantic Significance of The Stand in 3D Worlds

S.O. Meone1, D.J. Weaver2 , A.N. Other3

1University of X 2SymbolSpin.com 3University of Y


Abstract: A popular the stand module -[name of module]- is reimagined for use in virtual worlds, refining and enhancing both linear and non-linear learning and supporting [discipline related goals]...

Keywords: Virtual environment; Virtual reality; Augmented reality; Mixed reality; Social practice, IVAs, Serious games, Immersive virtual environments, Learning assessment, Education, Simulation, Competency-oriented training, Virtual worlds, Games, MUVE, MMOG, The Stand...

What's Behind The Stand?   Default created Symbols at:   SymbolSpin.com/wp/The_Stand

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Mobile Stories For The Stand Symbol and Meaning Exploration
In order to provide efficient entry points for wide-ranging consideration of the meaning and impact of the stand, default 'stories', essentially slideshows optimised for use on mobile devices, were constructed. Students selected any symbol or visual category as commencement for discovery of related concepts in the symbolic domain, choosing associated imagery and logging thought processes.







Two types of web story; entry points for exploring The Stand symbology and significance. Optimised for mobile devices...


The Stand Symbols Story




The Stand Symbol Ideas Story

Stream Fit

Within the Four Rivers project flow this focus constitutes Part 2: Virtual Worlds, building upon the work of Part 1: Semiotics. Part 3: Framing and Part 4: AI further consolidate detailed thinking around the topic of the stand, traversing analysis, synthesis, thesis and praxis and forming a robust launch pad for consideration of the future of the stand as a discipline.